This new, ten part campaign for Advanced Fighting Fantasy 2e features the reappearance of an ancient threat to the whole of north-eastern Khul and the city of Arion in particular.
Can the Heroes prevent the rise of the God-King, can they save the city, and can they save themselves?
Features all of the maps, statistics and descriptions needed to run the campaign, a new Magic school (Primal Magic) and much more!
Khul needs you!
Requires the Advanced Fighting Fantasy 2e Core Rulebook
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